It also includes full integration with Brightcove Services like VideoCloud and Dynamic Delivery. That includes easy Video On-Demand (VOD) playback with support for multiple audio tracks and closed captions such us WebVTT and EIA-608, Widevine Modular protected content playback, client-side advertising with Google Interactive Media Ads (IMA) and FreeWheel, support for Android TV and Fire TV, Video 360 and Offline playback. The ExoPlayer 2 in the Brightcove Native SDK for Android offers the same features as with the legacy ExoPlayer. If you have a different error or have further questions, feel free to make a post in the Brightcove Native Player SDKs forum and we will more than happy to assist. If you encounter any errors, please check the breaking changes section of the Migrating to ExoPlayer 2 Framework document. However, if you are using any exposed ExoPlayer legacy classes, or some of the ExoPlayerVideoDispla圜omponent internal listeners, which depend on ExoPlayer callbacks, it is likely you will encounter some breaking changes. If your application is using only the Brightcove classes, the effort to upgrade should be minimal. You can check ExoPlayer 2 - New package and class names to know more about this.Ī lot of effort has been taken to manage these architectural changes in the Brightcove Native Player SDK for Android, in order make the upgrade process to ExoPlayer 2 as effortless as possible. ![]() Some public facing classes were renamed, some others were removed and there were several additions. You might be already familiar with the architectural changes made by the Google ExoPlayer team in the second version of their player, but if not, you should know the refactoring was significant with respect to the first version and there were a lot of breaking changes. You can learn more about the migration process in the Migrating to ExoPlayer 2 Framework document. ![]() With compile project(':players:exoplayer2') You can start exploring ExoPlayer 2 by modifying your adle file to replace compile project(':players:exoplayer') When upgrading to ExoPlayer 2, we made a decision to keep both ExoPlayer versions in the Brightcove Native Player SDK for Android, so that you can upgrade to the SDK v6.0.1+ with minimal effort while keeping the legacy player. In 2017 we evaluated ExoPlayer 2 and concluded it was time to make the upgrade, which will make it a great addition to the Brightcove SDK and its users. We then decided to give it some time before jumping onto the ExoPlayer 2 ship, so that the code would be more stable by the time of the upgrade. In 2016, the Google ExoPlayer team released the second major version of the player, doing some major refactoring in the code. Grid mapping and tiling make multi-projector imagery a snap with powerful results.If you are using the Brightcove Native Player SDK for Android, it is very likely you are currently using the Google ExoPlayer framework for your video playback. ![]() Further, multiple machines can be connected on an inexpensive network (wireless, ethernet, or even firewire) to create synchronized multi-screen presentations less expensively than any other available solution. Clicking on a clip will automatically cross-dissolve from the currently running clip smoothly, cross-fading audio of the clips at the same time. Users can easily "audition" the right clips for songs during rehearsal and create playlists for the songs, including clips that will compliment the lighting director's cues for each song. ProVideoPlayer was designed to enhanced live staging events such as concerts, trade show booths, conferences, or church services it manages an unlimited amount of clips in an unlimited number of playlists and gives a tremendous amount of control to the playback of these video clips including Hue, Brightness, Saturation, Start/Stop times, and speed, either on a per-clip basis or universally.
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